Frequently Asked Questions.

Do we need to Check-In team at the hotel or at field?

Yes, absolutely no exceptions.  

How many loan/guest players can we have.

You can have unlimited loan players.
Teams ages 2009-2012 can have up to 14 players on the roster.
Teams ages 2004-2008 can have up to 18 players on the roster.
Teams ages 2001-2003
 can have as many as 22 players on the roster (only 18 can dress for the game)
Loan papers will not be required for players within CYSA-SOUTH. All other States must have the appropriate loan players. 

Are Travel Papers required.

Teams outside of CYSA-SOUTH must have approved travel papers from their own State Association which must include a roster listing all the players authorized to travel. US Club Soccer teams do not need to provide travel papers.

Where is the Tournament Headquarter located.

The tournament headquarter’s is located at Hourglass/Miramar College for the youngers weekend (June 22-23 2019) and at Hourglass/Miramar College for the olders weekend (June 29-30, 2019), this is the location of our Village. At the Village you can enjoy the many activities we offer throughout the two weekends of play, find the latest inflatable games, challenge someone in a game of head tennis, or put your best 3v3 team to test. Here we will host the War of the Keepers.

Do I get a refund if there is a team missing from my bracket, causing me to only have 2 games?

Yes, you will get $150 refund. Refund will be given to teams that paid full amount only. All refund will be issued approximately 30 days from the date of the event.

Where can we find the scores.

 Scores can be obtained via the Field Marshalls at fields. They can also be view on line at pegasuscup.com. "Click on Schedules and Scores". If you have a a phone with text ability, you can have Gotsoccer send you scores via text.


  © Copyright 2019 San Diego Pegasus Cup. All rights reserved.
  © Copyright 2019 Demosphere International, Inc. All rights reserved.
Youth Sports WebWriter Websites, Online Registration Management, Tournament and League Scheduling Systems